Episodes Guide


This Episodes Guide contain the initial ideas for coming sessions. These can span a single session or cover multiple sessions. They might even never get played at al. Let me know what sounds cool and send me your own ideas.

 

Future

  • Attack on Evermeet
    • The Players control Thran PCs and stage an invasion of Evermeet
  • Back to the Future

    • The PCs must travel back in time; when the Thran first appeared, with an EMP device to stop them before they become a threat!

  • Stargate Overloader
    • You must sneak into a Thran occupied city and destroy the Stargate Overloader
  • The Eye of Urgannon
    • The Harpers have a lead on an ancient mythal that can peer through time. You must travel the planes to find it.
  • Rescue Thirza!
    • Only a mage highly adept at manipulating time can unlock the Eye of Urgannon. You know of one, but she's trapped.
  • Founding of the Lords' Alliance
    • Lord Dagult Neverember of Neverwinter asks the PCs to act as guards while he travels to Waterdeep to gain assistance and form the Lord's Alliance between several human cities.

  • Pact of Freedom
    • Sak'thael Sundrersit asks the PCs to act as guards while he travels to Mythrall Hall to form the Pact of Freedom, an alliance between different races and countries to form a front againts the Thran.
  • Free the Enslaved
    • The Warforged that are fighting for the Thran have not joined willingly. The PCs must go to the Warforged homeland and wrestle control over the Warforged from the Thran

  • Imposters!

    • There are reports going round that the PCs are evil! Someone is using their names and looks. Who would dare such a thing during wartime?

  • Sick of being Sick

    • A clan of dwarves are reporting that a strange sickness is overtaking their village, with an alarming amount of Thran reported in the area. The PCs are sent in to investigate!

  • Waspinator, Terrorize!
    • A group of secluded Wood Elves have asked for assistance. Strange mechanical giant bees have been terrorizing their community.

  • Zara, the traitor

    • A strange vision from a previous episode revealed that Zara has gone rogue and the Thran have sent a team to find her. The PCs must find her first!

  • Ally in the Dark
    • Who has been sending visions of the Past to the PCs? What does the Sparrow-carrying-a-bone mean? Is he friendly and why hasn't he shown himself?

  • Prepare the Army

    • Dawn explains they do not have the right equipment for an army. A stockpile of Gemstone is nice, but useless without someone who can work it. The PCs must recruit a Blacksmith, a Leatherer, a Fletcher and an Animal Handler.

  • Blacksmith of Evil
    • There are rumors of a Blacksmith so evil, that Demons are scared of him. A group of Thran are headed towards him. The PCs must prevent the Blacksmith of becoming Completed!

Played

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